- Pediatric Emergency Medicine
Clinical Assistant Professor, Emergency Medicine
Clinical Assistant Professor, Pediatrics
Boards, Advisory Committees, Professional Organizations
Chair-Pediatric Emergency Medicine Section, American College of Emergency Physicians (2017 - Present)
Fellow, American College of Emergency Physicians (2016 - Present)
ACEP Pediatric Section Officer, American College of Emergency Physicians (2008 - Present)
Fellow, American Academy of Pediatrics (2015 - Present)
Board Certification: American Osteo Board of Pediatrics, Pediatric Emergency Medicine (2020)
Board Certification: American Osteo Board of Pediatrics, Pediatrics (2020)
Fellowship: University of Florida-Shands Jacksonville (2008) FL
Residency: UCSF Fresno (2005) CA
Internship: UCSF Fresno (2003) CA
Medical Education: Touro University College of Osteopathic Medicine (2002) CA
Community and International Work
Co-Director, Palo Alto, California
Advanced Emergency Medicine High School Program
High School Students
Opportunities for Student Involvement
Current Research and Scholarly Interests
Use of telepresence technologies can improve efficiencies where geographic and temporal preclude in person interaction. Specifically, at our institution, our emergency department is located in a physically separate location from our pediatric hospitals. We utilize two separate hospitals for our pediatric admissions staffed by hospitalists that are within a different medical system. Because of this, it can be cumbersome to directly communicate for admissions, consults, and transfers.
We have implemented a telemedicine platform with a standardized workflow to help alleviate the issues surrounding our specific idiosyncrasies. Current research focuses on error reduction, efficiency, provider satisfaction, and patient satisfaction.
Technological advances in 360 video recording and playback have reached a point where the medium can be effectively implemented as a training platform.
We have used a 360 degree camera to film patient vignettes. Specifically, we filmed high school students after a "mass casualty" shooting event. Each patient vignette involved a specific injury requiring a specific triage level and intervention.
We took these filmed segments and added a graphical user interface that prompted a user to choose a triage level and intervention.
Users were placed in VR goggles and watched each vignette and had to choose a triage level and intervention based on what they viewed. They were scored based on correctly choosing the triage level and intervention.
Future projects will be based on workplace violence and trauma protocols.
- Critical Decisions in Emergency Medicine-Dangerous Curves American College of Emergency Physicians. 2018 17–25