All Publications


  • VR MRI Training for Adolescents: A Comparative Study of Gamified VR, Passive VR, 360° Video, and Traditional Educational Video Yang, Y., Guo, M., Wu, Y., Niu, W., Corona, E., Daniel, B., Leuze, C., Baik, F. 2025
  • Optimizing Projector Pose Estimation for Selective Lighting in Optical See-Through Mixed Reality Systems Wu, Y., Daniel, B. edited by Eck, U., Sra, M., Stefanucci, J., Sugimoto, M., Tatzgern, M., Williams IEEE COMPUTER SOC. 2024: 371-372